import sys 
import pygame 

pygame.init()

#create the screen
window = pygame.display.set_mode((640, 480)) 

#draw a line - see http://www.pygame.org/docs/ref/draw.html for more  
pygame.draw.line(window, (255, 255, 255), (0, 0), (30, 50))  

#draw it to the screen 
pygame.display.flip()   

#input handling (somewhat boilerplate code): 
while True:
	for event in pygame.event.get():        
		if event.type == pygame.QUIT:
			sys.exit(0)
		else:
			print event  
